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{{Infobox JA2 NPC
'''Earl 'Magic' Walker''' is a playable mercenary in the Jagged Alliance series. He is hired from [[A.I.M.]]. He has high stats so he is one of the jack of all trades mercs and quite expensive to hire, too.
 
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| portrait = [[File:Fatherwalker.jpg]]
 
 
| title = Priest
== [[Jagged Alliance]] and [[JA: Deadly Games|Jagged Alliance: Deadly Games]] ==
 
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| location = C13 or D13
Magic's first appearance is in the first game. In the original Jagged Alliance he has very high health, agility, dexterity, mechanical and marksmanship.
 
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| associatedquests = [[Food from Father Walker]]
 
=== Official description ===
 
Cautious, light-footed and extremely agile, Earl Walker is considered to be one of the best second story men in the business. And even when he's been fingered, his sharp eyes and deadly aim have eliminated the dilemma of witnesses.
 
===Stats===
 
{{Jagged Alliance 1 Mercenary
 
| image = [[File:Magic_JA1.png]]
 
| salary = 5600
 
| medical = 14
 
| health = '''90'''
 
| explosives = 22
 
| agility = '''99'''
 
| mechanical = '''91'''
 
| dexterity = '''98'''
 
| marksmanship = '''93'''
 
| wisdom = '''80'''
 
| expclass = 4
 
 
}}
 
}}
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'''Father Walker''' is a Catholic priest who has won the respect of the citizens of [[Drassen]]. His manners may be slightly unseemly for a member of the clergy - he obviously has a soft spot for [[Ira Smythe|Ira]] and he likes to drink - but he is the one man the mercenaries have to convince to send food supplies to [[Omerta]]. With [[Ira Smythe|Ira]] in their party, this shouldn't be a problem. He is a valuable ally to gain support in Drassen, but he won't join the mercenaries.
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==Location==
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Father Walker is usually found in the [[Church of Drassen]] (C13) during daytime. If he isn't in the Church, he's probably in the bar in D13. During the night he isn't present in either sector, so be sure to look for him during the day.
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==Bonuses==
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If you meet Father Walker in his Church, bring a merc such as [[Trevor Colby|Trevor]] or [[Earl "Magic" Walker'|Magic]] and pick the lock in his church. Inside you will find (in a locked chest) a Remington M870 shotgun in reasonable state along with a few [[12 Gauge shells BS|Buck Shot shells]] and a bottle of [[Beer|beer]] . If you used the [[ GABBI cheat mode |GABBI]] cheat (CTRL+G A B B I), along with the "See all items and NPCs" cheat (ALT+E), you will also find an "[[Ownership]]" item.
   
== [[Jagged Alliance 2]] ==
 
 
{{Jagged Alliance 2 Mercenary
 
|name = Earl Walker
 
|image = [[File:Earl_magic_walker_face.png]]
 
|nickname = Magic
 
|gender = Male
 
|health = 95
 
|agility = 99
 
|dexterity = 98
 
|strength = 92
 
|leadership = 23
 
|wisdom = 81
 
|experiencelevel = 5
 
|marksmanship = 94
 
|mechanical = 91
 
|explosives = 36
 
|medical = 32
 
|skills = Lock picking<br />Stealthy
 
}}
 
 
He is also featured in Jagged Alliance 2. Magic has as high stats as in the first game, except that his strength is also very high. He can also unlock doors.
 
 
===Official description===
 
Magic's calm, cool, and collected demeanor sets the tone for battle. In peak physical condition, he displays mouse-like movement and catlike agility. Magic can ferret out danger with astonishing acumen. And with his lethal marksmanship, he quickly and efficiently puts an end to any threat.
 
 
===Additional info===
 
He's nicknamed Magic due to the way doors seem to magically open up in front of him.
 
   
==Trivia==
 
   
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{{stub}}
==Quotes==
 
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[[Category:Article stubs]]
*"Okay"
 
 
[[Category:Jagged Alliance 2 Civilians]]
*"No problem."
 
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[[Category:Drassen]]
*"Snapperhead alert! Hope everyone got the message!"
 
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[[Category:NPCs]]
*"Our guests are here."
 
*"So long, Snapperhead!"
 
*"Good stuff."
 
*"We got strays. Might circle back on us."
 
*"Got something."
 
*"Every one last of them. Checked out permanently."
 
[[Category:Jagged Alliance 2 Mercenaries]]
 

Revision as of 16:37, 18 October 2010

Father Walker is a Catholic priest who has won the respect of the citizens of Drassen. His manners may be slightly unseemly for a member of the clergy - he obviously has a soft spot for Ira and he likes to drink - but he is the one man the mercenaries have to convince to send food supplies to Omerta. With Ira in their party, this shouldn't be a problem. He is a valuable ally to gain support in Drassen, but he won't join the mercenaries.

Location

Father Walker is usually found in the Church of Drassen (C13) during daytime. If he isn't in the Church, he's probably in the bar in D13. During the night he isn't present in either sector, so be sure to look for him during the day.

Bonuses

If you meet Father Walker in his Church, bring a merc such as Trevor or Magic and pick the lock in his church. Inside you will find (in a locked chest) a Remington M870 shotgun in reasonable state along with a few Buck Shot shells and a bottle of beer . If you used the GABBI cheat (CTRL+G A B B I), along with the "See all items and NPCs" cheat (ALT+E), you will also find an "Ownership" item.


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