Jagged Alliance Wiki
Advertisement

Earl 'Magic' Walker is a playable mercenary in the Jagged Alliance series. He is hired from A.I.M.. He has high stats so he is one of the jack of all trades mercs and quite expensive to hire, too.

Jagged Alliance and Jagged Alliance: Deadly Games

Magic's first appearance is in the first game. In the original Jagged Alliance he has very high health, agility, dexterity, mechanical and marksmanship.

Official description

Cautious, light-footed and extremely agile, Earl Walker is considered to be one of the best second story men in the business. And even when he's been fingered, his sharp eyes and deadly aim have eliminated the dilemma of witnesses.

Template:Jagged Alliance 1 Mercenary

Jagged Alliance starting stats
{{{image}}}
Portrait
Salary {{{salary}}} Medical {{{medical}}}
Health {{{health}}} Explosives {{{explosives}}}
Agility {{{agility}}} Mechanical {{{mechanical}}}
Dexterity {{{dexterity}}} Marksmanship {{{marksmanship}}}
Wisdom {{{wisdom}}} Exp. Class {{{expclass}}}











Jagged Alliance 2

Earl magic walker face
Earl Walker
Health

95

Agility

99

Dexterity

98

Strength

92

Leadership

23

Wisdom

81

Marksmanship

94

Mechanical

91

Explosives

36

Medical

32

Clear

He is also featured in Jagged Alliance 2. Magic has as high stats as in the first game, except that his strength is also very high. He can also unlock doors.

Official description

Magic's calm, cool, and collected demeanor sets the tone for battle. In peak physical condition, he displays mouse-like movement and catlike agility. Magic can ferret out danger with astonishing acumen. And with his lethal marksmanship, he quickly and efficiently puts an end to any threat.

Additional info

He's nicknamed Magic due to the way doors seem to magically open up in front of him.

Trivia

Quotes

  • "Okay"
  • "No problem."
  • "Snapperhead alert! Hope everyone got the message!"
  • "Our guests are here."
  • "So long, Snapperhead!"
  • "Good stuff."
  • "We got strays. Might circle back on us."
  • "Got something."
  • "Every one last of them. Checked out permanently."
Advertisement